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==History== Punch cards were introduced in the official ''[[Magic]]'' game in the [[Amonkhet block]] as a playing aid to keep track of [[abilities]] or [[counters]] added to regular cards, or to replace [[token]] cards in [[limited]] environments.<ref>{{DailyRef|news/so-much-amonkhet-news-2017-03-27|So Much Amonkhet News|[[Blake Rasmussen]]|March 27, 2017}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/158947634343/how-is-embalm-going-to-work-with-limited-formats|title=How is embalm going to work with limited formats, where you're not guaranteed the tokens?|March 28, 2017}}</ref> Punch cards were considered to be a success, but [[R&D]] announced that they didn't plan to do punch cards for every set, as they considered it a tool rather than something they wished to rely on repeatedly.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/160239227738/have-you-considered-making-tokens-a-different-size|title=Have you considered making tokens a different size than regular magic cards?|May 02, 2017}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/164103990588/have-you-gathered-enough-feedback-to-have-a|title=Have you gathered enough feedback to have a verdict on punch cards?|August 12, 2017}}</ref> Punch cards returned with ''[[Ikoria: Lair of Behemoths]]'' where they featured [[keyword counter]]s.<ref name="Mechanics">{{DailyRef|feature/ikoria-lair-behemoths-mechanics-2020-04-02|''Ikoria: Lair of Behemoths'' Mechanics|[[Matt Tabak]]|April 2, 2020}}</ref> Since then, they have become an irregular feature of [[premier]] sets. [[Mark Rosewater]] considers the design potential for punch-out technology "pretty huge".<ref>{{DailyRef|making-magic/future-magic-2020-07-06|The Future of Magic|[[Mark Rosewater]]|July 6, 2020}}</ref><ref name="Looking Back 2"/> Most recent punch cards feature an X in the [[information below the text box]] instead of the rarity indicator.
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