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===Time Walk=== Time Walk has several descendants. <c>Final Fortune</c> from ''[[Mirage]]'' is a red Time Walk costing {{R}}{{R}}, but with the additional price of losing the game at the end of the extra turn. [[Guilds of Ravnica|Guilds of Ravnica's]] <c>Chance for Glory</c> is very similar to Fortune, costing {{1}}{{R}}{{W}} instead and additionally granting indestructible to your creatures. <c>Time Warp</c> from ''[[Tempest]]'' is identical to Time Walk, except the casting cost is {{3}}{{U}}{{U}} instead of {{1}}{{U}}. <c>Time Stretch</c> from ''[[Odyssey]]'' is essentially a double Time Warp, costing {{8}}{{U}}{{U}} and giving you two extra turns instead of one. <c>Beacon of Tomorrows</c> from ''[[Fifth Dawn]]'' gets the caster an extra turn with the additional benefit of getting shuffled back into the library, but costs {{6}}{{U}}{{U}}. Later, <c>Walk the Aeons</c> of the ''[[Time Spiral]]'' expansion was released. It allows a player to take an extra turn for the cost of {{4}}{{U}}{{U}}, but can be bought back by sacrificing three islands. Then there comes <c>Savor the Moment</c>; its casting cost of {{1}}{{U}}{{U}} is only one more than Time Walk, but you have to skip your next untap step, severely curtailing its usefulness. Next, <c>Temporal Mastery</c>, which costs {{5}}{{U}}{{U}}, but with the miracle ability to enable casting it with merely {{1}}{{U}} when the player draws it as the first card drawn in a turn. Rivals of Ixalan added <c>Timestream Navigator</c>, who only cost {{1}}{{U}}, but required {{2}}{{U}}{{U}}, the card being tappable, and the city's blessing to activate the extra turn. ''[[Core Set 2019]]'' added <c>Nexus of Fate</c>, an extra turn spell at the cost of {{5}}{{U}}{{U}} that is shuffled into its owner's library instead of being put into a graveyard, including as it resolves. The reprinting of Time Warp in ''[[Magic: The Gathering 2010 Core Set|Magic 2010]]'' caused many decks to be built around it and <c>Time Sieve</c>, an artifact that allows for a Time Walk effect by sacrificing 5 artifacts in play. In addition, <c>Nexus of Fate</c> caused a significant impact on Standard when paired with cards such as <c>Wilderness Reclamation</c>.
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