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===Storyline=== Nephilim were powerful monstrosities with limited intelligence that were venerated by the [[Cult of Yore]], who saw them as the โOld Godsโ.<ref name="Dissension">[[Cory Herndon]] (2006), ''[[Dissension (novel)|Dissension]]''. Wizards of the Coast.</ref><ref>{{DailyRef|feature/wake-call-2006-02-22|Wake Up Call|[[Matt Cavotta]]|February 22, 2006}}</ref> As such they were a symbol of the old [[Ravnica]], before the time of the [[Guildpact (spell)|Guildpact]]. Unlike the created lords of the Guildpact, these entities did not make demands or accept sacrifices. They did not require or answer prayers. They were there only to humble; living, walking examples of the world's vastness, diversity, unpredictability, danger, wonder, horror, and complexity beyond comprehension.<ref>{{DailyRef|arcana/guildpact-zoom-ins-2006-12-20|''Guildpact'' Zoom-Ins|[[Magic Arcana]]|April 03, 2006}}</ref> The Nephilim were subdued thousands of years before the events of the ''[[Ravnica block]]'', and imprisoned deep below the plane's surface. Their precise origins are unknown. Once awakened by construction works in the [[Utvara]] district, five of the creatures fed on a [[dragon]] corpse and grew in size and power, showing a shared ability to absorb power from other beings.<ref name="Dissension"/> Almost forgotten for 10,000 years, the return of the Nephilim was seen as a sign for change and indeed it coincided with the fall of the Guildpact at the [[Decamillennial]]. Though they defeated [[Niv-Mizzet]], he managed to destroy two of them. The remaining three made it to the center of [[Ravnica|Ravnica City]] where they were eventually subdued: [[Rakdos]] defeated one of them and the last two were killed by mana explosions.
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