Sheep: Difference between revisions
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Latest revision as of 23:11, 29 April 2024
Sheep is a creature type used for cards that depict ruminant mammals of the genus Ovis, bred in a number of domesticated varieties for wool and meat.
History[edit]
Sheep used to be a token-only creature type. These Sheep tokens were produced by <c>Ovinomancer</c> from Visions and <c>Flock of Rabid Sheep</c> from Unglued. This was changed in the Grand Creature Type Update when the Sheep subtype was added to the artifact creature card <c>Rustspore Ram</c> from Mirrodin. Much later, Journey into Nyx added <c>Nyx-Fleece Ram</c> and Ravnica Allegiance added <c>Gatebreaker Ram</c>.
Trivia[edit]
- Unglued featured a <c set="TUGL" number="" title="Sheep" artist="">Sheep</c> token with unspecified power and toughness, meant to be used with <c>Flock of Rabid Sheep</c>
- In truth, the tokens produced by <c>Flock of Rabid Sheep</c> should have been Rabid-Sheep. Or Rabid should have been a separate subtype like Minor. This was never the case, and all subtypes from the Un-sets were removed from the official list in the Grand Creature Type Update, anyway. Under the present rules, they are Sheep-tokens "called Rabid Sheep".
- <c>Ovinomancer</c> is a tribute to the Blizzard computer game Warcraft, in which the spell Polymorph turns opposing units into sheep. The game was an R&D favorite during the Visions design period.[1]
Tokens[edit]
Acorn cards that create a token are marked with File:A.svg. Template:Sheep tokens
See also[edit]
References[edit]
- ↑ Magic Arcana (May 28, 2002). "Sheep!". magicthegathering.com. Wizards of the Coast.